69 research outputs found

    CanvasGAN: A simple baseline for text to image generation by incrementally patching a canvas

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    We propose a new recurrent generative model for generating images from text captions while attending on specific parts of text captions. Our model creates images by incrementally adding patches on a "canvas" while attending on words from text caption at each timestep. Finally, the canvas is passed through an upscaling network to generate images. We also introduce a new method for generating visual-semantic sentence embeddings based on self-attention over text. We compare our model's generated images with those generated Reed et. al.'s model and show that our model is a stronger baseline for text to image generation tasks.Comment: CVC 201

    Generative Adversarial Text to Image Synthesis

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    Automatic synthesis of realistic images from text would be interesting and useful, but current AI systems are still far from this goal. However, in recent years generic and powerful recurrent neural network architectures have been developed to learn discriminative text feature representations. Meanwhile, deep convolutional generative adversarial networks (GANs) have begun to generate highly compelling images of specific categories, such as faces, album covers, and room interiors. In this work, we develop a novel deep architecture and GAN formulation to effectively bridge these advances in text and image model- ing, translating visual concepts from characters to pixels. We demonstrate the capability of our model to generate plausible images of birds and flowers from detailed text descriptions.Comment: ICML 201

    Parsing is All You Need for Accurate Gait Recognition in the Wild

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    Binary silhouettes and keypoint-based skeletons have dominated human gait recognition studies for decades since they are easy to extract from video frames. Despite their success in gait recognition for in-the-lab environments, they usually fail in real-world scenarios due to their low information entropy for gait representations. To achieve accurate gait recognition in the wild, this paper presents a novel gait representation, named Gait Parsing Sequence (GPS). GPSs are sequences of fine-grained human segmentation, i.e., human parsing, extracted from video frames, so they have much higher information entropy to encode the shapes and dynamics of fine-grained human parts during walking. Moreover, to effectively explore the capability of the GPS representation, we propose a novel human parsing-based gait recognition framework, named ParsingGait. ParsingGait contains a Convolutional Neural Network (CNN)-based backbone and two light-weighted heads. The first head extracts global semantic features from GPSs, while the other one learns mutual information of part-level features through Graph Convolutional Networks to model the detailed dynamics of human walking. Furthermore, due to the lack of suitable datasets, we build the first parsing-based dataset for gait recognition in the wild, named Gait3D-Parsing, by extending the large-scale and challenging Gait3D dataset. Based on Gait3D-Parsing, we comprehensively evaluate our method and existing gait recognition methods. The experimental results show a significant improvement in accuracy brought by the GPS representation and the superiority of ParsingGait. The code and dataset are available at https://gait3d.github.io/gait3d-parsing-hp .Comment: 16 pages, 14 figures, ACM MM 2023 accepted, project page: https://gait3d.github.io/gait3d-parsing-h
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